One-Sheet Document


Hello, we would like to share a new annoucement that we've finished our first document for game design. Those who read this will have a better understanding of what the project is about. Thank you, we hope you guys like it!


ONE-SHEET

v1.0

Game Title: Toybox

Intended Game Systems: Windows PC; Mobile (Eventually).

Player Target Age: 13+

Intended ESRB Rating: Teen (13+)

Game Story / Gameplay Summary: 

Toybox is a story that takes place in an entire world contained within Kit’s Toybox. Kit is a smart and creative boy that is shrunken by an anarchist organization / cult that exists within ToyTown, as they want to use the powers they believe he has to control the world inside the toybox. As Kit refuses to help them, they start to hunt for him and he has to build weapons and survive until reaching Plastic Peak so he can enter the machine which will return him to his world.

You will control Kit and use his array of weapons and equipments to explore each area of this dark and mysterious miniature sized world and uncover its secrets, while battling gruesome toy creatures that want to kill you. Help the citizens of ToyTown to recover control of their world in this orthographic 3D action-adventure game and try to find a way to go home.

Player Experience: Melancholic; Action (Fast-Paced); Atmospheric.

Game Core Loop: Unlock Ability >> Exploration >> Combat.

Game Content:

Up to this stage of development we’ve chosen that the game will have a heavy focus on its story mode / campaign. Later on, we’ll be discussing other probable modes such as speedrun mode and perma-death mode.

Bullet-Points:

  • Choose between various weapons to completely smash through your enemies.
  • Explore a beautiful landscape full of dark and mature aesthetic tied to its construction and many secrets to find.
  • Uncover the mystery of the nefarious organization that is trying to create havoc across Toy Town.
  • Engage in fast-paced combat with enemies that will test your ability to manage attack time vs. dodge time effectively.

Competitive Products: 

  • Metroidvania Games such as Hollow Knight Silksong and Death’s Door.
  • Horror aesthetic games like Little Nightmares 2, Don’t Starve and Alice Madness Returns.

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